FIGHTING GAME TEMPLATE
ABOUT
Our fully customizable 2D Fighting Game Template based on Unity, is everything you need to create your own Retro Arcade Fighting Game!
We co-created this template with our dear friend and longtime collaborator Sharp Accent to deliver a template that will help you realize your dream fighting game project.
V.1.0 Initial Release - FEATURES
CHARACTER/ "REN"
Ren is a fully animated & completely color separated character with a huge range of movements & color palettes.
Palette System
By using our Advanced Pixel Palette Swapper (included in this template) one can utilize the magic of color palettes, allowing one character to have multiple color variations.
Rim Light Shader
A fully functional, rim light shader, that allows for directional and color precise lightning effecting the characters.
Shadows
The template offers a range of different shadows:
- Full Body
- Blobs
- Reflections
- '94 Flickering Shadow Style
FIGHTING MODES
01/ ARCADE
- Play against a set sequence of fighters with pre-recorded behavioral patterns.
- Try to win against the end boss.
02/ VERSUS
-Play against a friend locally
03/ TRAINING
- Play against the CPU or a Friend
- No restrains on time/energy/ health.
- The templates tools (Key, Hit-&Hurt Box Visualizers, expanding Moveset Lists) help you practice.
- Record an AI behavior & have it playback!
GAME MECHANICS
PARRY/ BLOCK
- parry incoming attacks with the right timing & use your frame advantage to counter attack
INCLUDED LOGICS/ SCENES
- Intro Scene
- Main Menu
- Character Select
- Animated Life-& PowerBar
- Stage Selection
- Versus Scene
- Fight Scene
- Animated Lifebar Portraits
- Continue Scene
- Game Over Scene
- High Score
- Hit Counters
- Options Scene
- Credits Scene
- Fight Announcements
- AfterImages & more...