FIGHTING GAME TEMPLATE

ABOUT

Our fully customizable 2D Fighting Game Template based on Unity,  is everything you need to create your own Retro Arcade Fighting Game!


We co-created this template with our dear friend and longtime collaborator Sharp Accent to deliver a template that will help you realize your dream fighting game project. 



V.1.0 Initial Release - FEATURES

CHARACTER/ "REN"

Ren is a fully animated & completely color separated character with a huge range of movements & color palettes. 


Palette System

By using our Advanced Pixel Palette Swapper (included in this template) one can utilize the magic of color palettes, allowing one character to have multiple color variations. 

Rim Light Shader

A fully functional, rim light shader, that allows for directional and color precise lightning effecting the characters.

Shadows

 The template offers a range of different shadows:

- Full Body

- Blobs

- Reflections

- '94 Flickering Shadow Style


STAGE 01 / Training Room

  • Parallax
  • Reflection
  • Multiple Palettes

STAGE 02 / Mountain Hill

  • Parallax
  • Shadow
  • Animation
  • Changing daytime

STAGE 03 / Mountain Hill Final

  • Parallax
  • Shadow
  • Weather / Rain & Lightning

FIGHTING MODES

01/ ARCADE

- Play against a set sequence of fighters with pre-recorded behavioral patterns.

- Try to win against the end boss.

02/ VERSUS

-Play against a friend locally

03/ TRAINING

- Play against the CPU or a Friend 

- No restrains on time/energy/ health. 

- The templates tools (Key, Hit-&Hurt Box Visualizers, expanding Moveset Lists) help you practice. 

- Record an AI behavior & have it playback!


GAME MECHANICS

COMBO SYSTEM

- similar to beloved classic arcade fighting games

HYPER MOVES

- with Hyper Portrait, Special Backgrounds & Special Get Hurt States

PROJECTILE ATTACKS

- that can collide with/ cancel each other

PARRY/ BLOCK

- parry incoming attacks with the right timing & use your frame advantage to counter attack

THROWS/ EVADING ROLLS

- Throw your opponent

- Evade out of a throw to avoid damage

GUARD CRUSH/ STUN 

- and many more


 INCLUDED LOGICS/ SCENES

  • Intro Scene
  • Main Menu 
  • Character Select
  • Animated Life-& PowerBar
  • Stage Selection
  • Versus Scene
  • Fight Scene 
  • Animated Lifebar Portraits
  • Continue Scene
  • Game Over Scene
  • High Score
  • Hit Counters
  • Options Scene
  • Credits Scene
  • Fight Announcements
  • AfterImages & more...

STAY TUNED!